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Submitted by marcbe on Mon, 04/28/2008 - 12:41.
06/16/2008 - 08:00 06/17/2008 - 08:00 Projection Summit 2008 Business, marketing, and technology leaders from all levels of the big screen display value chain will be gathering again this year for the seventh annual Projection Summit Conference. The Summit provides a unique opportunity to learn about the technology and market forces that are shaping the ProAV and consumer markets. The executive-level conference allows attendees to hear from and engage with the industry’s movers and shakers. The stimulating sessions and discussion will focus on key industry trends and issues – matters that will affect business decisions at all levels of the industry. Sessions include: Monday, June 16, 2008 Tuesday, June 17, 2008 For more information, go to: www.projectionsummit.com.
Submitted by johnobrien on Thu, 04/17/2008 - 07:24.
05/07/2008 - 00:00 05/09/2008 - 16:00 event url: The 2nd Interdisciplinary Conference on Intersections of Visualization 7th - 9th May 2008, Loughborough University, UK Download the event flyer This years vizNET conference aims to establish an international medium for Visualization is no longer a tool just for scientists and engineers - The scope of the event covers a wide range of visualization topics that Registration is now open online at http://www.viznet.ac.uk/viznet2008
Call for Posters and Videos Delegates are invited to submit an A1 poster of their work. There will Delegates are also invited to submit a short (3 minute) video clip of Full details on the submission process are available from the vizNET
Submitted by hachet on Thu, 04/03/2008 - 02:37.
10/27/2008 - 00:00 10/29/2008 - 00:00 event url: -- ACM VRST 2008 -- We invite you to participate in the ACM Symposium on Virtual Reality Software and Technology (VRST) 2008 in Bordeaux, France. ACM Symposium on Virtual Reality Software and Technology (VRST) is an international forum for the exchange of experience and knowledge among researchers and developers concerned with virtual reality software and technology. VRST 2008 will provide an opportunity for VR researchers to interact, share new results, show live demonstrations of their work, and discuss emerging directions for the field. Important Dates: Papers due: May 28, 2008 Short papers due: June 4, 2008 Notification of acceptance: July 8, 2008 Demos and posters due: July 13, 2008 Conference dates: October 27-29, 2008 Call for Papers ACM VRST 2008 seeks original, unpublished papers documenting original research contributions, practice and experience, or novel applications, from all areas of virtual, mixed and augmented reality. Authors are required to submit fully formatted papers, with graphs, images, and other special areas arranged as intended for final publication. The ACM SIGGRAPH paper preparation guidelines are described at http://www.siggraph.org/publications/instructions. The maximum length for a regular paper submission is 8 pages. The maximum length for a short paper submission is 4 pages. Reviewers will be instructed to weigh the contribution of a paper relative to its length. Submissions may be optionally accompanied by additional materials such as images, videos, or electronic documents. These materials do not form a part of the official submission and will be viewed only at the discretion of the reviewers. For more information on the online submission process visit http://vrst2008.labri.fr/submission.html Conference Location VRST 2008 will be held in Bordeaux, an 18th century architectural gem which has been officially included on the list of UNESCO World Heritage sites. Bordeaux is surrounded by the famous wine areas. It is also very close to the charming Atlantic west coast. *** For general information about the conference please contact: Martin.Hachet@inria.fr
Submitted by irena on Wed, 02/20/2008 - 18:25.
09/10/2008 - 08:00 09/13/2008 - 08:00 event url: The 50th International Symposium ELMAR-2008, the oldest conference in Europe, will be traditionally held in the beautiful old town Zadar on the Croatian Adriatic coast. During the 50 years of activity ELMAR symposium became a significant scientific conference in the field of multimedia communications, image and video processing, navigation systems, speech and audio processing, telecommunications, wireless communications, electronics in marine, naval architecture, sea ecology, and other advanced research areas. Deadline for submission of full papers: March 03, 2008 More information http://elmar-zadar.org/2008/
Submitted by marcbe on Mon, 01/07/2008 - 11:38.
04/28/2008 - 08:00 04/30/2008 - 08:00 event url: The evidently expanding Asian Gaming industry defines the need for the Computer Games & Allied Technology 08 conference at Singapore. The conference provides a platform for the international gaming community experts to discuss and deliberate with their Eastern counterparts on the state-of-the-art, new research results, perspectives of future developments, and innovative applications relevant to games development and related areas. The conference shall strive to shed light on the inherent sociological and design differences between the East and the West while exploring the challenges faced by the Asian Gaming industry. The conference also provides an opportunity to the international and regional Gaming studios, Game production companies and Allied technology and service providers to showcase their technology, products and services at the concurrent industry symposium. Computer games model many interesting real-world problems and provide a fun, scalable, virtual environment for technological interplay. The conference venue at Singapore provides a similar fun, diverse but real-world environment for the gaming community to interact and connect. The Computer Games and Allied Technology 08 conference is scheduled to be held from 28th to 30th April 2008 at Suntec Singapore International Convention and Exhibition Centre, Singapore. The conference mantles diverse overarching tracks with stimulating technical sessions covering the conference theme of: Animation, Multimedia, Security, IPTV and Edutainment. The conference program offers insightful plenary and keynote addresses, stimulating technical sessions, Seminars and Panel discussions, poster sessions and multiple social and networking opportunities. The social events hold the promise of providing a ‘Uniquely Singapore’ experience. For more info, Contact
Submitted by marcbe on Tue, 11/27/2007 - 10:40.
05/13/2008 - 00:00 05/15/2008 - 00:00 event url:
Evergreen Events has announced the opening of its Call For Speakers for the the second annual Online Game Development Conference (not related to CMP's Game Developers Conference series), set to take place May 13-15 in Seattle. The Call For Speakers is open to industry experts worldwide for keynote, speaking and moderating roles. The OGDC 2008 conference will focus on all aspects of online game development across platforms, topically focusing on the technology, design, production, business, and globalization of games utilizing the internet. In addition to the content sessions, the event offers business-to-business meetings and networking opportunities. Past speakers at OGDC include: Kevin Bjorke, Art and Technology Evangelist for NVIDIA; Joshua Hong, Founder and CEO of K2 Network; Won-il Suh, Vice President of Neowiz; Joseph Ybarra, Vice President of Product Development for Cheyenne Mountain Entertainment; Allison Luong, Founder and Managing Director of Pearl Research; Diana Li, Vice President of Shanda; Mike Goslin, Vice President of Virtual Reality Studio Disney Online, and James Gwertzman, Director of Business Development for PopCap Games. Interested parties may visit the OGDC website (http://www.ogdc2008.com/submissions.html) for further info, session submission guidelines and instructions. About the conferenceThe Online Game Development Conference is the only annual game industry event with a laser-sharp focus on the rapidly evolving business of online game development on all its platforms. The 2nd Annual OGDC, to be held May 13-15, 2008 at the Seattle Waterfront Marriott Hotel in Seattle, Washington, will bring online game developers and business leaders together to celebrate and further the online game ecosystem. Building on the great success of the 2007 conference, OGDC 2008 will expand the plenary sessions from two to three days, and feature a wide range of keynotes, sessions, and panels, giving attendees new views of the online game universe—everything from an overview of the latest business, product, and legal developments to in-depth looks at scalability, player psychology, and in-game economic systems. OGDC features acclaimed networking events, such as the opening night Welcome Reception and the official conference party. Our theme for 2008 is redefining online. Redefining online means we’re actively exploring the boundaries of online game development, covering more than just MMO fantasy games. Console, wireless, virtual worlds, mash-ups, mobile, casual games – all of these categories intersect with online gaming. Online games are global and expanding into new markets that boxed games can't. Redefining online is an ongoing interchange of ideas and information that will involve everyone at OGDC.
Submitted by jpmolina on Mon, 11/12/2007 - 05:22.
06/11/2008 - 00:00 06/13/2008 - 20:00 event url: CADUI provides an international forum for discussion between researchers, practitioners and students interested in new approaches for the advancement of tools, design environments, methods and related infrastructure that provide assistance to designers and developers in the user interface development life cycle, including requirements elicitation, early design, rapid prototyping, detailed design, development, software testing, usability evaluation, deployment, maintenance, and reengineering. CADUI 2008 is the seventh conference of this series and will be held in Albacete, Spain. The conference will consist of three days of scientific presentations. This edition will emphasize the theme of "Design, Quality and New Interaction Paradigms in a Collaborative World". Call for papers The CADUI 2008 technical committee solicits papers describing original, previously unpublished, completed or on-going research. Topics include, but are not limited to, the following:
For the submission format of your paper, authors are requested to keep as close as possible to final camera-ready versions. Accepted submissions will be presented in the main conference program, published in the conference proceedings. Each submission should be limited to 12 pages formatted according to Springer formatting guidelines accessible for a single-column edited volume accessible at: http://www.springer.com/uk/home/authors/manuscript+guidelines?SGWID=3-40162-12-357799-0 Accepted submissions will appear as a chapter in the hard-cover book "Computer-Aided Design of User Interfaces VI". Please note that all the figures, drawings, pictures, and artwork included in the paper submissions should have a resolution of 600 DPI or higher. Authors must state that their paper has not been published elsewhere nor is under review by another conference or journal. Submission instructions for papers will appear on the website. All papers will be reviewed by the technical program committee members. Accepted papers will appear in the conference proceedings and will be published by Springer-Verlag. Authors are required to attend the conference and present their paper. Best papers will be forwarded for consideration in a special issue of a journal (indexed in SCI or JCR). Important dates
For more information, please contact the Conference Chairs: Victor Lopez-Jaquero, Jose P. Molina-Masso & Francisco Montero-Simarro
Submitted by marcbe on Fri, 09/21/2007 - 12:10.
11/13/2007 - 08:00 11/16/2007 - 08:00 event url: *** ISMAR 2007 Call for Participation ========================================= *** HIGHLIGHTS *** - 2 Workshops & 2 Tutorials *** AIMS AND SCOPE *** Mixed Reality (MR) and Augmented Reality (AR) allow the creation of fascinating Since 1998, ISMAR and its forerunner events have been the premier forums in *** INVITED SPEAKERS *** (please refer to the ISMAR homepage for more information: ** Keynote speakers o Dieter Schmalstieg, o Seiki Inoue ** Dinner talk o Mark Billinghurst *** PROGRAM OVERVIEW *** o Tuesday, Nov. 13, 2007 o Wednesday, Nov. 14, 2007 o Thursday, Nov. 15, 2007 o Friday, Nov. 16, 2007 *** PROGRAM *** (please refer to the ISMAR homepage for more information: o Tuesday, Nov. 13, 2007 Workshop 1 (full day): Tangible Space Initiative Workshop 2 (full day): Mixed Reality Entertainment and Art Tutorial 1 (full day): Designing and Developing Tutorial 2 (half day): Rigid and Deformable Tracking using Markers o Wednesday, Nov. 14, 2007 09:00 Opening Remarks o Thursday, Nov. 15, 2007 09:00 Keynote Talk by Seiki Inoue o Friday, Nov. 16, 2007 09:00 Session: Information Presentation *** POSTERS *** (please refer to the ISMAR homepage for more information: - Initializing Markerless Tracking Using a Simple Hand Gesture *** DEMOS *** (please refer to the ISMAR homepage for more information: We have more than 30 demo submissions. Accepted demo list will be soon If you have any questions, please contact { kato[at]sys.es.osaka-u.ac.jp }. Hope to see you in Nara! ----
Submitted by marcbe on Mon, 09/10/2007 - 19:17.
09/18/2007 - 08:00 09/19/2007 - 08:00 September 18-19, 2007 The 3D industry (stereoscopic, volumetric and holographic) is much more diverse and rich than most people realize. There are over 40 distinct market/application segments offering 3D solutions today. But there is little awareness of these applications across the industry, which is hindering the sharing of technology and solutions. There is also a key need to educate the customer community about the maturity and sophistication of 3D solutions. All this is needed to move the 3D industry from a series of niche applications to a broad market force with mainstream solutions. As a result, Insight Media (IM) and the US Display Consortium (USDC) have organized the 3D Business Symposium & Exhibition (3D Biz-Ex). Our goal is create a “Big Tent” environment that will bring together developers, providers and customers in all of these 3D market/application segments. This has never been done before, and we believe it will create a unique environment for attendees to: Gauge the full scope of the diverse 3D industry Learn about other 3D applications Network with other leaders in the industry Develop technology/solution partnerships Help customers understand the maturity and benefits of 3D solutions Allow leaders to understand the key business issues facing market expansion Enable greater understanding of technology innovations, market dynamics and strategic opportunities Lay the groundwork for a major exhibition expansion in 2008 We invite you to attend this important event to take advantage of the excellent opportunity to meet with industry professionals and media representatives. [...]
Submitted by marcbe on Wed, 09/05/2007 - 12:46.
01/27/2008 - 08:00 01/31/2008 - 08:00 event url: The next conference is scheduled for three days during the period 27-31 January 2008 at the San Jose Convention Center, San Jose, California, USA as part of IS&T/SPIE's Electronic Imaging 2008. We are now seeking papers for SD&A 2008 - Call For Papers now open - abstracts due 23 July 2007 - DEADLINE EXTENDED. Important Dates 23 July 2007: Abstracts due from prospective authors. DEADLINE EXTENDED. |
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