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Submitted by marcbe on Thu, 04/24/2008 - 23:55.
TrianGraphics today announces the releases of the new version 2.0 of Trian3D Builder – a database generation system for detailed 3D terrains of arbitrary size. After recently having announced a distribution partnership with Antycip, the new release is the next major step forward in the progression of the Trian3D product line. One of the new features of this major release are advanced roads created from profiles with markings and automatically generated crossings. The building generation has also been further improved with several building levels and roof types for an even more realistic look. The new multitexturing feature permits very high texture resolutions by blending texture layers in the shaders of the graphics card. A major code refactoring and updating to the latest OpenSceneGraph version prepares Trian3D Builder for future developments. Managing director Stephan Kussmaul says: "We are especially proud about this new version of Trian3D Builder. This release not only provides a multitude of new features, but it also sets a solid basis for all future developments." [...] Bookmark/Search this post with: |
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