CyberTherapy 2011 in Quebec, Canada, June 19-23
(WorldViz Conference Workshops June 19, 22 and 23)
ITEC 2011 in Cologne, Germany, May 10-12
Throughout two decades the ITEC conference has provided a forum for the discussion of issues of key importance to the global training community. The resulting meeting of minds has always been stimulating and productive.
Anne O'Reilly, Conference Chair
* Gather the latest insight from academics and recent industry studies on current and future concerns, and feedback to your unit
* Evaluate the most effective training methods being utilised by European militaries
* Understand how you can adapt emerging technologies to ensure your business operates in a more efficient and economical manner
* Open up channels to consolidated buying programmes across European militaries
To download the new conference brochure, including the full 3 day multi-track programme, click here.
ITEC 2011 Exhibition
Join thousands of military and industry visitors to make contact with over 110 international exhibitors, from systems integrators to SMEs, offering innovative solutions to the training and simulation market.
Pervasive 2011, the Ninth International Conference on Pervasive Computing, is coming to San Francisco in June 2011.
This annual conference is the premier forum for researchers to present their latest results in all areas related to architecture, design, implementation, application and evaluation of pervasive computing. Pervasive 2011 will include a highly selective single-track program for technical papers, accompanied by late-breaking result posters, videos, demonstrations, workshops, a doctoral colloquium and other events.
The College of the North Atlantic's Labrador West Campus has purchased two advanced equipment simulators from leading supplier Immersive Technologies to support their Mine Technical Training program.
Widely used in mines around the world Immersive Technologies' equipment simulators accurately recreate the operator cab environment of surface and underground mining machines.
Scientists from Microsoft Labs have developed an early prototype of an Xbox gaming avatar that you can quickly customize to look like you, sound like you -- even laugh, sneer or scowl like you.
In this exclusive USA TODAY video, Microsoft Chief Research and Strategy Officer Craig Mundie describes this skunk works technology: