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Submitted by marcbe on Tue, 05/18/2010 - 18:42.


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Submitted by marcbe on Sat, 05/15/2010 - 22:56.
Available since March, Creator 4.1 adds some new capabilities features to its already very wide array of capabilities.

The first of these features is the new P3D exporter that can output your models to the Virtual Battlespace 2 file format (VBS2).

While the model creation process is identical to the creation of any model in Creator, specific VBS2 parameters can be configured when you export the model, such as indicating the type of model (vehicle, house, tree, etc…) and how it will cast shadows in VBS2. The exporter will also use all data available in the model, including the multiple levels of detail (LOD) that you have defined in the OpenFlight file, and export them to the P3D format.

Note: As you might expect, the new release of Terra Vista 6.1 also takes advantage of this new model format to enhance its existing VBS2 output capabilities.

blog30creatorvbs2sm

Another great new enhancement to Creator 4.1 is the ability to produce models with varying LOD using its wizards. In the past, models created by wizards such as the bridge wizard were very high quality models but had a lot of textures and vertices that could make them costly to render in a scene, especially if only seen off in the distance.

The new automatic LOD generation capability in Creator allows users to specify switching distances for the generated levels of detail and then proceeds to creating simplified versions of the model geometry, going as far as creating textures out of geometry for some of the less detailed LODs to simplify the number of vertices even further.

blog30bridgewizardlodsm

Many other enhancements were made to Creator 4.1 and a full list of these improvements can be found in the product’s release notes. If you have not done so yet, head over to the Support Portal to upgrade to the latest version of our 3D model creation toolset.

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Submitted by marcbe on Thu, 05/13/2010 - 12:33.

By Neil Hughes

Published: 08:30 AM EST

As 3D is pushed as the next big thing in Hollywood films and home theater, Apple has show interest in a three-dimensional interactive experience that would allow multiple users to manipulate holographic 3D objects in space without the need for special glasses or headgear.

The U.S. Patent and Trademark Office this week revealed a new patent application from Apple. Originally filed on Jan. 14 of 2010, the application entitled "Three-Dimensional Display System" describes a projection screen with an "angularly responsive reflective surface."

The 18-page filing is very similar to another 25-page filing discovered by AppleInsider in 2008. But in addition to advanced 3D technology, Apple's latest filing describes a new and advanced method of multi-touch input, through manipulation of three-dimensional holograms that can be touched by a user.

The new application notes that while 3D has been popular at various points over many years, it usually falls out of favor because users are not interested in wearing the eyewear that is often required to render a three-dimensional image for the viewer.

"While these approaches have been generally successful," the application says, "they have not met with widespread acceptance because observers generally do not like to wear equipment over their eyes. In addition, such approaches are impractical, and essentially unworkable, for projecting a 3D image to one or more casual passerby, to a group of collaborators, or to an entire audience such as when individual projects are desired. Even when identical projections are presented, such situations have required different and relatively undeveloped technologies, such as conventional autostereoscopic displays."

Patent 1
 
[...]
 
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Submitted by marcbe on Thu, 05/13/2010 - 12:19.

Vortex, PNI Training and Antycip Simulation Partner for Offshore Crane Operator Training Solution

Offshore Pedestal Crane Simulation

Vortex has partnered with PNI Training in Norway and Antycip Simulation to deliver a unique team-based training environment that promotes a safety-first approach to performing offshore heavy-lift operations. From initial toolbox-talk to simultaneous multi-player operations and after-action review, Vortex Crane Simulators offer a complete classroom-based solution for team training.

"After an extensive search for the right combination of simulation-based crane training expertise, team-based immersive learning and a proven track record for delivering on-time, we chose Vortex for our training solution," said Geir Gislason, Chairman, PNI Training Centre. "An essential aspect of our crane operations training is teamwork - training operators, slingers and banksmen simultaneously to prepare them for typical tasks and challenges in offshore operations. Vortex was the only provider we found that has this expertise, and together we have created an industry first for heavy-lift training operations. Our students will really benefit - the results will be more experienced and skilled crews, and safer operations."

Vortex Team-based Training

Working in close partnership with PNI, the Vortex team combined its simulator expertise with PNI's training experience and Antycip Simulation's European-based technical support, creating an integrated and immersive training solution. The project features the creation of many in-depth training exercises for rig and supply ship lifts, internal lifts, subsea lifts on intervention ships and even tandem lifts with two simulated cranes. Training exercises involve the crane operator, banksman and slinger in a multi-player interactive virtual world.

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Submitted by marcbe on Thu, 05/13/2010 - 12:15.

Kortrijk, Belgium, 11 May 2010. Microsoft, a world leader in computer and software technology, and global visualization specialist Barco announce that they have partnered for the design and implementation of a new meeting room in the Microsoft Technology Center Paris. This room, named the Envisioning Center, is equipped with state-of-the-art collaboration technologies as part of a unified communication process.
The Microsoft Technology Centers are collaborative environments that allow Microsoft to demonstrate its business solutions to its customers. To design these environments, Microsoft has partnered with industry leading companies such as Barco. The Envisioning Center in the Microsoft Technology Center Paris has been designed to overwhelm customers with a media experience they have never seen before.

Barco designed a custom-made setup consisting of a Galaxy NW-12, a three-chip DLP WUXGA projector with a 12,000 lumens light output and 3D stereo capabilities positioned behind the screen, in combination with XDS Control Center software. Barco's XDS Control Center software allows users to view multiple sources at the same time and control them with mouse and keyboard on a large-screen Windows desktop. These sources can be local or networked and can be moved, resized or made to overlap at will. The XDS Control Center suite helps make collaboration and decision-making more efficient in a visualization context.

“The Microsoft Technology Centers are known to work with the very best in the industry. We knew Barco as a strong business partner in the visualization market, and they truly lived up to their reputation during the project,” comments Frederic Aatz, Microsoft Technology Center Director. “They designed the whole setup, custom-made to our requirements; this way of working would not have been possible with any other partner. We have a collaborative visualization technology we are proud to share with our customers.”

[¸¸¸]

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Submitted by marcbe on Thu, 05/13/2010 - 12:13.

By Jeremy Hsu, LiveScience Senior Writer

Many video gamers know the shock of seeing their game avatar get shot or injured, and so a virtual slap sounds almost tame by comparison. But scientists have now shown how humans can inhabit a virtual body so completely that their real bodies react to a virtual blow as if someone had slapped them in real life.

In the study released this week, male volunteers donned virtual reality goggles and took on the view of a virtual teenage girl sitting in a living room. The virtual girl's mother appeared to stroke her shoulder at the same time a real lab assistant stroked the shoulders of the volunteers.

Suddenly, the virtual mother slapped her daughter about the face three times with accompanying sound effects. The male volunteers all experienced rapid deceleration of their heart rates as a normal bodily response to a threat, because they reacted to the virtual slap as if it were real.

"The experiment reported here is the first that shows that ownership can be transferred to an entirely virtual body, using an experimental design that separates perspective position from visuotactile stimulation," European researchers reported in the journal PLoS One.

[¸¸¸]

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Submitted by marcbe on Thu, 05/06/2010 - 20:10.

Contact: Rick Oyler                                                                                For Immediate Release

L-3 Link Simulation & Training                                                        

817-619-3536                                                                                                                      

 L-3 Link Simulation and Training Awarded $14.4 Million Contract Option

On E-3 Contractor Training and Simulation Services Program  

 

 

 

 

ARLINGTON, Texas, October 26, 2009 - L-3 Link Simulation & Training has been awarded a one year $14.4 million contract option from the U.S. Air Force to provide continued support of the service's E-3 Contractor Training and Simulation Services (CTSS) program.

 

L-3 Link, prime contractor on the E-3 flight crew training program since 1993, is providing training services for the E-3 CTSS under a contract initially awarded in 1999. Annual contract options could extend L-3 Link's support of E-3 flight crew training through 2014. 

 

E-3 flight crews are trained at an L-3 Link facility in Oklahoma City, Okla. that is adjacent to Tinker Air Force Base. Pilots, navigators and flight engineers initially undergo classroom instruction and computer based training. Depending on their mission role, flight crew members next advance to train on either a navigator part task trainer, flight training device or two high fidelity operational flight trainers. L-3 Link provides student instruction; develops courseware and training materials; performs logistics and maintenance services; and ensures that training materials and equipment remain concurrent with changes to the E-3 Sentry Airborne Warning and Control System (AWACS) aircraft.

 

"We value our long-term working relationship with the U.S. Air Force on the E-3 Contractor Training and Simulation Services program and look forward to remaining responsive in providing training solutions that meet a full range of flight crew mission readiness requirements," said David Williams, L-3 Link's vice president of Training Services. "At L-3 Link it remains our mission to provide the Air Force with a learning environment that produces highly qualified Sentry flight crew personnel."

 

The program's two FAA Level D equivalent E-3 AWACS operational flight trainers enable aircrews to practice takeoffs, landings, instrument procedures, aerial refueling and emergency procedures within a highly realistic flight environment. The operational flight trainers move on a six-degree-of-freedom motion system that replicates the aircraft's flight attitudes. Out-the-window computer generated imagery is projected across a 225º horizontal by 50º vertical visual system display.  

 

The E-3 AWACS flight training device enables aircrews to receive instruction in essential elements of cockpit resource management and crew coordination within a highly realistic cockpit environment.

 

L-3 Link Simulation and Training, which is celebrating its 80th anniversary, is a systems integration organization that delivers and supports training systems and equipment to enhance operational proficiency. The company's current services include conducting front-end analysis; program design; simulator design and production; field support; aircraft logistics support; training and courseware support; and air traffic control training. It has major operations in Arlington, Texas, and other key bases of operation in Binghamton, N.Y.; Orlando, Fla.; Oklahoma City, Okla.; Broken Arrow, Okla.; and Phoenix, Ariz. 

 

Headquartered in New York City, L-3 Communications employs over 66,000 people worldwide and is a prime contractor in aircraft modernization and maintenance, C3ISR (Command, Control, Communications, Intelligence, Surveillance and Reconnaissance) systems and government services. L-3 is also a leading provider of high technology products, subsystems and systems. The company reported 2008 sales of $14.9 billion. 

 

To learn more about L-3, please visit the company's Web site at www.L-3com.com.

 

Safe Harbor Statement Under the Private Securities Litigation Reform Act of 1995

Except for historical information contained herein, the matters set forth in this news release are forward-looking statements. Statements that are predictive in nature, that depend upon or refer to events or conditions or that include words such as "expects," "anticipates," "intends," "plans," "believes," "estimates," "will," "could" and similar expressions are forward-looking statements. The forward-looking statements set forth above involve a number of risks and uncertainties that could cause actual results to differ materially from any such statement, including the risks and uncertainties discussed in the company's Safe Harbor Compliance Statement for Forward-looking Statements included in the company's recent filings, including Forms 10-K and 10-Q, with the Securities and Exchange Commission. The forward-looking statements speak only as of the date made, and the company undertakes no obligation to update these forward-looking statements.

 

# # #

 

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Submitted by marcbe on Thu, 05/06/2010 - 19:53.

Contact: Rick Oyler                                                                                For Immediate Release

L-3 Link Simulation & Training                                                        

817-619-3536                                                                                                                      

 L-3 Link Simulation and Training Awarded Contract to Deliver

Advanced Helmet Mounted Display Systems for F-16 Pilot Training  

 

 

ARLINGTON, Texas, October 26, 2009 - L-3 Link Simulation & Training has been awarded a contract by the U.S. Air Force to supply its Advanced Helmet Mounted Display (AHMD) to simulate "out-the-window" computer generated imagery on currently fielded F-16 Unit Training Devices (UTDs).

 

L-3 Link's AHMD, which will replace current flat panel displays, easily affixes to an F-16 pilot's helmet in a matter of seconds. Once training begins, pilots are able to view out-the-window imagery and systems symbology across a 360° field-of-regard. The AHMD also supports night vision goggle training requirements and incorporates F-16 avionics symbology for the aircraft's Heads Up Display. The expanded field-of-view and increased visual display capabilities offered by the AHMD will enable pilots training on these upgraded F-16 UTDs to accomplish 90 percent of trainable tasks.

 

"This is the first time helmet mounted display systems will be used to provide fast jet simulators with out-the-window computer generated imagery and we are very pleased to deliver this capability initially to the F-16 Aircrew Training Device program," said Bob Birmingham, president of L-3 Link.  "L-3 Link looks forward to offering this compact, immersive visual system solution to fast jet customers that have facility restrictions and need to provide pilots with highly realistic training environments."

 

L-3 Link will integrate AHMDs on F-16 UTDs at U.S. Air Force and Air National Guard installations beginning in March 2010 and will conclude deliveries in December 2010.

 

L-3 Link Simulation and Training, which is celebrating its 80th anniversary, is a systems integration organization that delivers and supports training systems and equipment to enhance operational proficiency. The company's current services include conducting front-end analysis; program design; simulator design and production; field support; aircraft logistics support; training and courseware support; and air traffic control training. It has major operations in Arlington, Texas, and other key bases of operation in Binghamton, N.Y.; Orlando, Fla.; Oklahoma City, Okla.; Broken Arrow, Okla.; and Phoenix, Ariz. 

 

Headquartered in New York City, L-3 Communications employs over 66,000 people worldwide and is a prime contractor in aircraft modernization and maintenance, C3ISR (Command, Control, Communications, Intelligence, Surveillance and Reconnaissance) systems and government services. L-3 is also a leading provider of high technology products, subsystems and systems. The company reported 2008 sales of $14.9 billion. 

 

To learn more about L-3, please visit the company's Web site at www.L-3com.com.

 

Safe Harbor Statement Under the Private Securities Litigation Reform Act of 1995

Except for historical information contained herein, the matters set forth in this news release are forward-looking statements. Statements that are predictive in nature, that depend upon or refer to events or conditions or that include words such as "expects," "anticipates," "intends," "plans," "believes," "estimates," "will," "could" and similar expressions are forward-looking statements. The forward-looking statements set forth above involve a number of risks and uncertainties that could cause actual results to differ materially from any such statement, including the risks and uncertainties discussed in the company's Safe Harbor Compliance Statement for Forward-looking Statements included in the company's recent filings, including Forms 10-K and 10-Q, with the Securities and Exchange Commission. The forward-looking statements speak only as of the date made, and the company undertakes no obligation to update these forward-looking statements.

 

# # #

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Submitted by marcbe on Thu, 05/06/2010 - 19:48.

LIGHTSPEED DESIGN TO DEBUT POLARIZATION MODULATOR
FOR SINGLE LENS HD 3D PROJECTION AT IAAPA EXPO IN LAS VEGAS - BOOTH #5456

BELLEVUE, WA - November 4, 2009: Lightspeed Design, Inc. announced today that it will debut the new DepthQ® Polarization Modulator for single lens HD 3D projection solutions at the International Association of Amusement Parks and Attractions Expo (IAAPA - Booth #5456) in Las Vegas, Nevada, November 17-20. The new modulator, available in two sizes, will be paired with the DepthQ® HD 3D Projector to demonstrate small applications and the Christie® Mirage Projector to demonstrate large theaters.

The new DepthQ® Polarization Modulator electronically switches the polarization orientation of light passing through it. In combination with a polarization-preserving screen and a single-lens stereoscopic 3D projector, the modulator enables high-brightness, low-ghost viewing using lightweight & comfortable passive 3D eyewear. The DepthQ® HD 3D Projector with the small modulator can produce image sizes up to 9ft. (2.74m) wide. Larger HD 3D projectors with the large modulator can produce image sizes up to 25ft. (7.62m) wide.

Chris Ward, President of Lightspeed said "Until now, single lens 3D solutions with passive eyewear have been cost prohibitive for all but major Digital Cinemas and the biggest theme park attractions. The DepthQ® Polarization Modulator, packaged with either the DepthQ® HD 3D Projector, Christie® Mirage or other comparable 3D projectors, allows Lightspeed to provide high quality, professional, flexibly priced, single lens HD 3D for large or small theatrical eCinema installations, 4D attractions, dark rides, museums, simulators, scientific & industrial visualization and academic institutions. We are currently in development of a larger modulator to accommodate upwards of 12,000 ANSI Lumens for even wider screen images."

Advantages of the DepthQ® Polarization Modulator include:

Viewer Comfort

* Passive glasses are very lightweight
* Single-projector eliminates asymmetry between eyes
* No bulb differences (intensity and color temperature)

Ease of set-up

* Modulator placement is simple and forgiving - just set it in front of the projector
* No time-consuming alignment

Lower Cost/Maintenance

* No moving parts
* Less hardware than two projectors
* Passive eyewear is inexpensive

Options for Viewing

* Creates circular or linear polarization (pre-configured)
* Passive polarized glasses are available in many styles - paper, plastic, wire-frame

Versatility

* Available in two sizes: Small, for projectors with apertures <2.75 inches (69.85mm), and Large, for projectors with apertures <7.12 inches (180.85mm)
* Enables a wide range of applications - from theme parks & commercial 3D theaters to scientific & industrial visualization

Flexible Pricing

* Pricing model reflects application and use

The DepthQ® Polarization Modulator is manufactured by LC-Tec Displays AB in Borlänge, Sweden, a company with extensive experience in developing, manufacturing and bringing to the market novel LCD products based on emerging technologies. The modulator utilizes a unique combination of separate liquid crystal elements bonded together, enabling both high polarization efficiency over visible wavelengths from 400 to 750 nm (predominantly achromatic spectral response) as well as fast transition switching speeds (<0.5ms at room temperature) between polarization states at frequencies such as 120Hz, 144 Hz (maximum 400Hz). Efficient, high-speed switching between the eyes ensures bright, low-crosstalk, flicker-free operation.

The system includes both the liquid-crystal modulator with its mounting and its control unit. A standard sync output from your graphics card or projector is supplied to the control unit, which then conditions the signal to match the modulator's required input. The optical window is also heat-tolerant and can operate at temperatures up to 75 degrees Celsius.

Lightspeed Design, Inc has been granted the exclusive worldwide rights to market & sell the high speed liquid crystal Polarization Modulator devices manufactured by LC-Tec Displays AB for stereoscopic 3D visualization products. Private label sales agreements are available to qualified Original Equipment Manufactures.

Please contact sales@LightspeedDesign.com.

For more information go to http://www.depthq.com/modulator.html

To stay in touch with all things DepthQ®, follow us on Jump to TwitterTwitter.

Subscribe in a reader to DepthQ Latest News

About Lightspeed Design, Inc.

Lightspeed Design, Inc., with headquarters in Bellevue, Washington, USA is one of the world's premiere designers of stereoscopic 3D (s3D) presentations, projection, and image-processing software technologies and has been a leader in stereoscopic 3D for over sixteen years.

Products and services include surgical display technology for stereoscopic robotic surgery, portable 3D DLP® projectors, stereoscopic video capture and playback software, custom installations and support, and 2D/3D production and design.

Further information available from www.lightspeeddesign.com or by contacting Mr. Chris Ward, President at sales@lightspeeddesign.com or +1-425-637-2818.

About LC Tec Displays

LC-Tec Displays AB, with headquarters in Borlänge, SWEDEN started operations in 1992 and has extensive experience in manufacturing and developing liquid crystal devices (optical-shutters & custom LCD's) on an R&D, prototyping and volume manufacturing level. Its 270 square meter modern clean-room facilities houses an STN-LCD manufacturing-line possessing a high degree of automation. This allows for both high volume manufacturing together with good product quality and yield.
Press contact:
Chris Ward
Lightspeed Design, Inc.
+1-425-637-2818

DepthQ® is a registered trademark of Lightspeed Design, Inc. Christie® is a registered trademark of Christie Digital Systems. All rights reserved.

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Submitted by marcbe on Thu, 05/06/2010 - 19:42.

Keyano College meet industry demands with Immersive Technologies training simulators

4 March, 2010
Alberta, Canada

Komatsu 930E Haul Truck Conversion Kit® Canadian based education institute, Keyano College, has expanded the capacity of its mining operator training program with the acquisition of additional simulators from Immersive Technologies.

Responding to direct industry requests for additional mining graduates and the forecasted requirement for over 1,000 new equipment operators, Keyano College took the proactive step to significantly increase its capacity to deliver comprehensive and effective equipment training programs utilising the world's leading earthmoving training simulators.

Commissioned in February 2010, the college's latest simulator package includes five simulators, together with five modular 'Conversion Kits', simulating a range of Caterpillar and Komatsu haul truck models.

Keyano College Program Coordinator, Janet Somerville said "We had been providing the oil sands companies with 72 graduates a year. With these additional simulators we now have the ability to double our graduate numbers to 150 whilst also increasing students' simulator based training time to approximately 20 hours, whereas before they were only getting around 8 hours."

Immersive Technologies Regional Business Development Manager, Kim Lundgreen said "Keyano College is actively responding to the growing operator demands of the oil sands industry. This new simulation based capacity will deliver significant training and financial benefits to the college, whilst also supporting the wider mining industry."

Immersive Technologies' simulators are unique in that they utilize proprietary machine technical information provided exclusively to Immersive Technologies from the leading Original Equipment Manufacturers (OEMs) including Caterpillar, Hitachi, Komatsu, Liebherr and P&H MinePro. These OEMs have chosen to work exclusively with Immersive Technologies for the development of advanced training simulators to ensure their equipment is simulated correctly.

 

http://www.immersivetechnologies.com/news/news/2010/news_2010_02.htm

###

About Immersive Technologies
Immersive Technologies is the world's leading supplier of operator training simulators used in the mining and earthmoving industries. It has 480 advanced mining equipment simulator modules in 28 countries.

Advanced Equipment (AE) Simulators are considered vital to many of the world's leading mining companies such as BHP Billiton, VALE and Rio Tinto. From the Congo to northern Canada, mines are increasing safety and reducing their cost per tonne by using Immersive Technologies' simulators daily to train and test their operators.

Immersive Technologies has exclusive licensing and technical information alliances with the leading Original Equipment Manufacturers (OEM), including: Caterpillar, Hitachi, Komatsu, Liebherr and P&H MinePro.

Customer support offices are located in Perth and Brisbane Australia, Salt Lake City USA, Calgary Canada, Santiago Chile and Johannesburg South Africa.

Regards
Don Forbes
Marketing Promotions Manager
Immersive Technologies
Tel. +61 8 9347 9016

www.ImmersiveTechnologies.com

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